2A035 channels
The stock NES chip: two pulses with four duty cycles, a stepped triangle, noise, and a 1 bit DPCM sample player with four slots.
VST3 + AU / WIN + MAC
Nothing in famixplode is a sample or an impression of a chip sound. Each chip is rebuilt as the original circuit, so it buzzes, aliases and folds exactly the way the hardware did. Around them sits a modern synth: two filter stages, an FX rack and a 32 route modulation matrix.
Theme
Pick a factory theme and this whole page, screenshot included, recolors the way the plugin does. In the Full edition the Theme tab lets you customize the color of every panel, label, CRT screen, knob and slider, then save your theme and share it.
The stock NES chip and the six expansion chips that game cartridges and the Famicom Disk System added, each one on its own tab, with 19 sound producing channels between them.
The stock NES chip: two pulses with four duty cycles, a stepped triangle, noise, and a 1 bit DPCM sample player with four slots.
Konami's expansion: two pulses with eight duty settings and a sawtooth.
Two operator FM from 15 ROM instruments or a custom patch you build yourself.
The AY-3-8910 family voice heard in Gimmick!, with three square tones, noise and the hardware envelope.
The Famicom Disk System's wavetable channel, with its hardware pitch modulator.
Namco's wavetable chip: up to eight channels sharing one wave memory.
Nintendo's mapper chip: two more pulses and a raw PCM channel.
Turn an audio file into the console's 1 bit DPCM format for the 2A03's four sample slots. Samples keep their own pitch, so they suit drums.
A complete modern synth wraps the chips. Modulation is per voice, so a chord does not lurch when you add a note to it.
Two filter stages with 107 types each: classic low and high pass shapes, multimode filters, flangers and stranger things. Route channels separately, so the triangle bass and the pulse lead can take different paths, and modulate the cutoff to watch the response curve move.
Twelve module types, from Bitcrush and Distortion to Delay, Chorus, Flanger, Freq Shift, Multiband and the Convoluted reverb with recorded impulse responses. Build three FX chains of up to 16 modules and send each channel to the bus you want, so the triangle bass can stay dry while the lead goes out to a delay.
Four LFOs you shape by hand, four step sequencers, four macros and a MOD SLIDER, all feeding a 32 route matrix that reaches almost every knob on screen. Load one of 17 LFO presets or 14 ARP presets to start.
Hear it in three styles. Each demo opens on YouTube.
The sound is identical in both. The Free edition is the whole instrument. The Full edition lets you customize every color, and buying it directly supports the developer.
Make famixplode yours, and support the person who makes it.
Both editions come with the user guide: a full reference manual of more than 230 pages that walks through every chip, filter, module and modulation source, in fourteen languages. Download the one you read.
No. There is no time limit, no saved preset limit, no nag screen and no audio watermark. It is the complete instrument, with every chip, every effect and all the factory presets.
The Theme tab, where you customize the color of every panel, label, CRT screen, knob and slider. Start from seven factory themes, save and share your own, and turn the CRT glitches up or off. The sound is the same in both editions, so the Full edition is how you make famixplode yours and support its independent developer.
No. Each chip is rebuilt as the original circuit, so it buzzes, aliases and folds the way the hardware did, and it responds to every control the way the hardware would.
Yes. In Poly mode, the default, every enabled channel plays every note you send it, like a modern synth. Switch to Authentic mode and each channel becomes exactly one voice, so notes compete for channels and get stolen and reassigned the way they did on a real console.
Yes, mostly for drums. The 2A03's four DPCM slots play your own samples, and famixplode can convert an ordinary audio file into the console's 1 bit DPCM format for you. A DPCM sample does not change pitch with the keys you play: it always plays at its own pitch, as on the hardware, which makes it ideal for kicks, snares and other hits rather than melodies.
Yes. The Free and Full editions install side by side as separate plugins.
No. famixplode is an independent product by bash explode. It reproduces hardware designed by Nintendo, Konami, Sunsoft and Namco, and is not affiliated with, endorsed by, or licensed by any of those companies.
Start with the Free edition. Add the Theme tab whenever you want it.